Title: Three Object Viewer
Author: Anthony Burchell
Published: <strong>12 de febrero de 2022</strong>
Last modified: 19 de octubre de 2023

---

Buscar plugins

![](https://ps.w.org/three-object-viewer/assets/banner-772x250.jpg?rev=2883224)

Este plugin **no se ha probado con las últimas 3 versiones mayores de WordPress**.
Puede que ya no tenga soporte ni lo mantenga nadie, o puede que tenga problemas 
de compatibilidad cuando se usa con las versiones más recientes de WordPress.

![](https://ps.w.org/three-object-viewer/assets/icon-256x256.png?rev=2883190)

# Three Object Viewer

 Por [Anthony Burchell](https://profiles.wordpress.org/antpb/)

[Descargar](https://downloads.wordpress.org/plugin/three-object-viewer.1.7.1.zip)

 * [Detalles](https://es-mx.wordpress.org/plugins/three-object-viewer/#description)
 * [Opiniones](https://es-mx.wordpress.org/plugins/three-object-viewer/#reviews)
 *  [Instalación](https://es-mx.wordpress.org/plugins/three-object-viewer/#installation)
 * [Desarrollo](https://es-mx.wordpress.org/plugins/three-object-viewer/#developers)

 [Soporte](https://wordpress.org/support/plugin/three-object-viewer/)

## Descripción

A WordPress plugin for drag and drop 3D content creation compatible with most XR
devices.

### Welcome to the metaverse, WordPress!

Elevate your WordPress site to new dimensions with our 3OV plugin, an intuitive 
drag-and-drop tool for effortlessly integrating virtual worlds, 3D content, AR, 
and VR experiences. Built on React Three Fiber, our plugin supports a wide range
of interoperable extensions and comes equipped with cutting-edge AI features implemented
in a NPC block. Get ready to transform your website into an immersive metaverse 
destination!

### Seamless WebXR Integration with Drag and Drop Functionality

With the 3OV plugin, embedding 3D (glb) files into your WordPress block editor content
has never been easier. Simply drag and drop files to create virtual worlds anywhere
you can place a block. Engage your visitors with a click of the “Enter in VR” button,
allowing them to teleport throughout your virtual environment. Stay tuned for even
more exhilarating VR features!

### Embrace the Possibilities of Interoperability with Supported OMI, KHR, and Other Extensions

KHR_audio: Immerse your audience in both spatial and global audio by designing scenes
with the build.xpportal.io Spoke editor. Export glb files compatible with the Three
OMI Audio Emitter Extension.
 OMI_collider: Enable walking on surfaces for a more
interactive experience. OMI_link: Metaverse traversal at its finest! Walk into objects
with the omi_link extension to simulate hyperlink actions. OMI_spawn_point: Customize
your player’s starting point in the virtual world. SXP_personality: Bring your NPCs
to life with Magick ML or our Alchemy Worker through the innovative 3OV NPC Block.
Elevate your WordPress site into a truly immersive virtual experience with the 3OV
plugin. Try it now and unlock a whole new world of possibilities!

## Bloques

Este plugin proporciona 12 bloques.

 *   Three Object Viewer
 *   Three Object Block A 3D object viewer focused on glTF
 *   Three Object Viewer
 *   Three Object Viewer
 *   Three Object Viewer
 *   Three Object Viewer
 *   Three Object Viewer
 *   Three Object Viewer
 *   Three Object Viewer
 *   Three Object Viewer
 *   Three Object Viewer
 *   Three Object Viewer

## Instalación

This plugin can be installed directly from your WordPress site.

 1. Log in to your WordPress site and navigate to **Plugins → Add New**.
 2. Type “Three Object Viewer” into the Search box.
 3. Locate the Three Object Viewer plugin in the list of search results and click **
    Install Now**.
 4. Once installed, click the Activate button.

It can also be installed manually using a zip file.

 1. Download the Three Object Viewer plugin from WordPress.org.
 2. Log in to your WordPress site and navigate to **Plugins → Add New**.
 3. Click the **Upload Plugin** button.
 4. Click the **Choose File** button, select the zip file you downloaded in step 1,
    then click the **Install Now** button.
 5. Click the **Activate Plugin** button.

## Reseñas

No hay reseñas para este plugin.

## Colaboradores y desarrolladores

Este software es de código abierto. Las siguientes personas han contribuido a este
plugin.

Colaboradores

 *   [ Anthony Burchell ](https://profiles.wordpress.org/antpb/)

“Three Object Viewer” ha sido traducido a 1 idioma local. Gracias a [los traductores](https://translate.wordpress.org/projects/wp-plugins/three-object-viewer/contributors)
por sus contribuciones.

[Traduce “Three Object Viewer” a tu idioma.](https://translate.wordpress.org/projects/wp-plugins/three-object-viewer)

### ¿Interesado en el desarrollo?

[Revisa el código](https://plugins.trac.wordpress.org/browser/three-object-viewer/),
echa un vistazo al [repositorio SVN](https://plugins.svn.wordpress.org/three-object-viewer/)
o suscríbete al [registro de desarrollo](https://plugins.trac.wordpress.org/log/three-object-viewer/)
por [RSS](https://plugins.trac.wordpress.org/log/three-object-viewer/?limit=100&mode=stop_on_copy&format=rss).

## Registro de cambios

#### 1.7.1

Fix: Change pro check to static

#### 1.7

Added: Plugin system for custom 3OV blocks in Environment inner blocks. Experimental
but getting very solid! Example plugin coming soon.
 Fixed: fixed bug where state
was changing on scroll of the page. Fixed: Environment Editor states where values
did not exist caused the editor to crash in some cases.

#### 1.6

Fixed: Player Controller – Respawn while falling works again.
 Added: Light Block–
You can now control the individual lights in your worlds. Note: highly recommend
not having more than two Libhg Blocks in a world for performance reasons. Added:
Environment Block – HDR setting to allow the usage of hdr environment map files (.
hdr) Added: Translations with support for es_MX and ja.

#### 1.5.2

Fixed: Full compatibility with the Site Editor.

#### 1.5.1

Added: Video Block – Now sets audio to positionally play where the video’s plane
or mesh is located in the scene.
 Fixed: Player Controller animations fixed to not
play incorrect direction when multiple directions are held. Added: Saving indicator
in the admin settings page.

#### 1.5.0

Fixed: Issue where player controler used property that is not available until initialized.

Added: Audio Block – Set audio global or positional to bring your worlds to life
with sound.

#### 1.4.1

Fixed: Performance issues with controller using kinematicPositionBased now instead
of dynamic. Also removed some points of collision to ease performance.

#### 1.4.0

Removed: 1st person controller (coming back in a future update)
 Added: 3rd Person
Controller + avatars. Added: New setting to define the default avatar of your site.
Added: Loading animation when users clicks “Load World”. Added: Clickable canvas
for elements like the Video Block. Click to play. Click again to pause. Fixed: Removed
Environment Block from rendering on an archive page for performance reasons. Not
yet convinced there is a use case for multiple environment blocks on a page. Added:
Update logic for future options that need to initialize on update.

#### 1.3.7

Fixed: NPC text was falling into the ground. Moved up closer to NPC head position.

#### 1.3.6

Added: Compatibility with gltf files using Draco compression
 Added: Custom geometry
options for 3D Video Block. When selecting a glb to use as your video surface, ensure
that you name the object in your glb “screen”. More info in this video: https://
twitter.com/threeov/status/1643098207361138691?s=20

#### 1.3.5

Added: GPT-4 compatibility for NPCs. You can use https://alchemy-gpt-4.sxp.digital
as your ai url to use GPT-4 or host your own using the very same worker: https://
github.com/xpportal/alchemy-worker-gpt4. (Note: you’ll need access to gpt-4 for 
this to work. You are not able to use our keys.)

#### 1.3.4

Fixed: Incompatibility between Three.js and three-vrm was causing vrm files to fail
to render. This should be in working order again.

#### 1.3.3

Fixes: 3OV is now fully compatible with the iframed/site editor. Yay! This was a
scary bug that I didnt know how we’d solve. We we’re able to contribute a fix upstream
in Three.js! Please do report any problems.

#### 1.3.2

Fixes: Media Library logic in the settings page was using the incorrect action. 
h/t emotionull, thanks for the report!

#### 1.3.1

Fixes: downgrade r3f to compatible version

#### 1.3.0

Added: New Sky Block controls to allow skies without images.
 Fixes: Environment
block was previously not allowing to change the environment. Fixes: Allows for glb
files to be set as default animation in the settings page.

#### 1.2.2

Added: New transform control buttons in the editor to toggle between scale, rotation,
translation.
 Added: Now Environment Block initializes with a starter grid object
and a spawn point to get you started quicker. Fixes: Errors in WordPress messages
from NPC responses were not scoped to root Namespace

#### 1.2.1

Fixes: Clears input after sending a message to a NPC
 Removes cruft that made it
into the release. Pardon my logs. 🙂

#### 1.2.0

Added: NPC Block for AI assistants in your 3OV worlds – you can use our endpoint
up to 15 free requests before you’ll need to use your own openai api key. We’ll 
be publishing a post soon on how to configure your own logic in MagickML or your
own worker.
 Added: 3OV Settings panel to control global 3OV settings. Added: Setting
for default VRM animation. You can use any mixamo and similar FBX file as the source
for your NPC and VRM file’s default animations. Added: Three Object Block now uses
default idle animation for fbx files. Try it in AR! Added: Settings for AI settings.
You can configure your endpoint for your ai system. If you are using MagickML, you
will not need to define an OpenAI api key. Just point it to your Magick instance.
If you would like to use our worker, define your openai key there and everything
should work as expected. Fixed: Namespace collisions. Fixed: Adjusted lighting to
be slightly darker. Things were getting washed out. Fixed: adjusted the character
controller height to 0.33. Things were feeling low in all worlds so this could revert
if folks arent happy. (Will be configurable in future release)

#### 1.1.0

Fixed: Controller was loading characters too high. Scale has changed so scenes may
need to be verified to be as previously saved.
 Fixed: VRM objects will load with
an idle animation. Added: New editor sidebar for selecting objects in the editor.
Added: Press F now when in the editor Added: Hold shift while moving to run.

#### 1.0.9

Fixed: Spawn – Spawn block now properly loads a player in the spawn location.
 Added:
Initial support for OMI_spawn_point.

#### 1.0.8

Added: Click event for audio objects that contain KHR_audio. Improvements to come.
To set a KHR_audio object to be interactable simply make the object collibable.

Added: Video – Interactions to play/pause a video. A paused video will now show 
a play icon to resume the video source. Video audio to come soon! Added: Portal –
VR interactions for Portal block. Now clicking on the portal block will take you
to the destination. Fixed: Video – autoPlay property was not being properly respected.
Fixed: Model and Environment Block – Animations were previously broken since the
launch of the Environment Block. All should be good now with the caviat that you
cannot use the same object twice in a scene. An update will fix this very soon. 
Fixed: Sky Block – fixed issue where teleportation to the sky was possible. Stay
on the ground!

#### 1.0.7

Fix: removes wp_texturize that was breaking url strings on the front end.

#### 1.0.6

Fix: Sky blocks were causing incredibly poor performance in VR. This is fixed by
using a more optimized primitive for the skybox.

#### 1.0.5

Added: Openbrush support in the Model Block and Three Object Block. To use, add 
a Model Block to a scene and select a Tilt Brush glb file. Plugin can be downloaded
at: https://github.com/xpportal/three-object-viewer-three-icosa/releases/tag/0.1.1

Fix: Initialize text at a better size when adding a Text Block

#### 1.0.4

Fix: Scaling and alignment of Portal text was not true on the front end to what 
was saved in the editor. This update fixes the text positining and centers it to
the object’s 0,0,0 position.

#### 1.0.3

Fix: Removes collider debug.

#### 1.0.2

Fix: Environment block settings were not respected on the front end. Should be good
now!
 Fix: range controls in the Environment block were in a broken flex.

#### 1.0.1

Environment blocks without a OMI collider will be treated as a trimesh collider.
This means that every item used in the Environment block will be collidable/walkable.

Image Block Edit Controls now update correctly. Fixed a bug where an image would
return to its previous location after chaging position.

#### 1.0.0

New Environment Block for building feature rich experiences. This is the start to
something big.

3D Image Block- The Image block enables position and rotation settings for any image
pulled from your media library. Support for transparency and a future update will
include the ability to set external urls as the source.- 3D Video Block- Similar
to image, the video block enables content creators to select video assets from the
Media Library to attach to a plane in 3D space. I plan to add the ability to select
external urls as well as custom mesh objects to render video on. The block can be
paused and played by focusing your view in the direction of the video and clicking.

3D Model Block- The model block supports adding usdz, vrm, and glb files to your
environment. This block has the ability to loop animations and be set to collidable
so visitors can walk on the mesh surface.

Spawn Point Block- define where your visitors land when they enter your world.

Portal Block- Enable metaverse traversal or dive deeper into your site using urls
and collidable objects to trigger traversal. There are settings to control the label
and positioning of the label so your visitors know where they are going. This is
going to be revamped after release to bring a prompt before traversing to ensure
no unintended behavior.

Text Block- Use the text block to add text content inside of your worlds. You can
define a color, position, and scale of the block of text. There will be more parameters
in future updates.

3D Sky Block- Wrap your world in a 360 spherical panoramic to simulate skies

More to come! V1 will almost certainly be buggy, but please report any issues at
github.com/antpb/three-object-viewer

#### 1.0.1

Environment blocks without a OMI collider will be treated as a trimesh collider.
This means that every item used in the Environment block will be collidable/walkable.

Image Block Edit Controls now update correctly. Fixed a bug where an image would
return to its previous location after chaging position.

#### 1.0.0

New Environment Block for building feature rich experiences. This is the start to
something big.

3D Image Block- The Image block enables position and rotation settings for any image
pulled from your media library. Support for transparency and a future update will
include the ability to set external urls as the source.- 3D Video Block- Similar
to image, the video block enables content creators to select video assets from the
Media Library to attach to a plane in 3D space. I plan to add the ability to select
external urls as well as custom mesh objects to render video on. The block can be
paused and played by focusing your view in the direction of the video and clicking.

3D Model Block- The model block supports adding usdz, vrm, and glb files to your
environment. This block has the ability to loop animations and be set to collidable
so visitors can walk on the mesh surface.

Spawn Point Block- define where your visitors land when they enter your world.

Portal Block- Enable metaverse traversal or dive deeper into your site using urls
and collidable objects to trigger traversal. There are settings to control the label
and positioning of the label so your visitors know where they are going. This is
going to be revamped after release to bring a prompt before traversing to ensure
no unintended behavior.

Text Block- Use the text block to add text content inside of your worlds. You can
define a color, position, and scale of the block of text. There will be more parameters
in future updates.

3D Sky Block- Wrap your world in a 360 spherical panoramic to simulate skies

More to come! V1 will almost certainly be buggy, but please report any issues at
github.com/antpb/three-object-viewer

#### 0.6.3

 * Fix: Uploads were not merging allowed types. This update restores prior upload
   functionality with new usdz type.

#### 0.6.2

 * Adds USDZ support to block (note, usdz files must not contain usdc files)
 * Updates Three.js to 144
 * Allows uploads of usdz files

#### 0.6.1

 * Update rigibody types for vr objects. Sorry for the bouncy files! 🙂

#### 0.6.0

 * Update react three fiber.
 * Update three omi to factor in autoplaying prop name change.
 * Fixes camera issues and sets better defaults. NOTE: default zoom has changed 
   to 1. You will likely see visual regressions from this update if you have not
   changed the defaults.
 * Fixes color pallete default value.
 * Support VRM Materials.
 * Multi Block Support. You can now have as many Three Object Blocks as you want
   per post and archive.

#### 0.5.0

 * Fix animation build.

#### 0.4.0

 * Fix animation front end render.

#### 0.3.0

 * Adds animation support in the Three Object Block.

#### 0.2.0

 * WordPress.org Release Version

#### 0.1.0

 * Initial version.

## Meta

 *  Versión **1.7.1**
 *  Última actualización **hace 3 años**
 *  Instalaciones activas **20+**
 *  Versión de WordPress ** 5.7 o superior **
 *  Probado hasta **6.4.8**
 *  Versión de PHP ** 7.1.0 o superior **
 *  Idiomas
 * [English (US)](https://wordpress.org/plugins/three-object-viewer/) y .[Spanish (Mexico)](https://es-mx.wordpress.org/plugins/three-object-viewer/).
 *  [Traducir a tu idioma](https://translate.wordpress.org/projects/wp-plugins/three-object-viewer)
 *  [Vista avanzada](https://es-mx.wordpress.org/plugins/three-object-viewer/advanced/)

## Valoraciones

Aún no se han enviado valoraciones.

[Your review](https://wordpress.org/support/plugin/three-object-viewer/reviews/#new-post)

[Ver todas las valoraciones](https://wordpress.org/support/plugin/three-object-viewer/reviews/)

## Colaboradores

 *   [ Anthony Burchell ](https://profiles.wordpress.org/antpb/)

## Soporte

¿Tienes algo que decir? ¿Necesitas ayuda?

 [Ver el foro de soporte](https://wordpress.org/support/plugin/three-object-viewer/)